Book description and images are from Design Studio Press
DRIVE features Scott Rorbertson’s very latest vehicle designs intended for the video game space communicated through skillfully drawn sketches and renderings. DRIVE builds upon the success of his prior two vehicle design brooks, Start Your Engines and Lift Off. Featuring four chapters, each representing a different aesthetic theme, Aerospace, Military, Pro Sports and Salvage, conceptual sports cars, big-rigs and off-road vehicle designs are beautifully represented through traditional and digital media sketches, and renderings.
Scott Robertson graduated with honors with a B.S. degree in Transportation Design in April 1990. He began teaching at Art Center College of Design in 1995, first with a year-and-a-half sting at Art Center Europe in Vevey, Switzerland (now closed), and then in Pasadena, California where he still teaches today.
Some of his clients have included BMW subsidiary Design-works/USA, Bell Sports, Raleigh Bicycles, Mattel Toys, Spin Master Toys, Patagonia, Scifi Lab, Minority Report feature film, Nike, Rock Shox, Universal Studios, OVO, Black Diamond, Angel Studios, Rockstar Games, Sony Online Entertainment, Buena Vista Games, and Fiat to name just a few.
To date, Robertson’s company, Design Studio Press, has published 28 titles on art and design, with 9 of these titles having been translated into Japanese by the publisher Born Digital. He has authored or co-authored 8 books on design and concept art.
Scott is now serving as Chair of the new entertainment design department at Art Center College of Deisng, works as a design consultant to the entertainment industry, and is the president of Desig Studio Press. He is married to film editor Melissa Kent. To see more of Scott Robertson’s personal and professional work, please visit: www.drawthrough.com
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